Welcome to EverQuest!
You may be thinking to yourself "OK, great. i've made this character, and chosen a great name. I'm standing in a room, with all these windows.....
NOW WHAT?
don't panic.
Here is the quick 5 minute introduction to getting around in EQ.
When you first enter EQ, your screen will look something like this
First, let's get rid of the
RAID window. ( see the glossary at the end for term definitions of underlined words)
Click the "X" to close the RAID window:
You can also close the Help window for now -- you can always re-open it by clicking on the '?' button at the top of the screen in the Window Selector. There is a lot of information in the Help section, and i really recommend you read through it when you get the chance.
And now - you're ready to go!
well, sort of.
First thing you need to do is get some better armor, weapons, clothing, spells, etc. Open your inventory by pressing the "i" key. Click on the weapon in your inventory, and drag it into the large blank rectangle to the left, and click again to "auto-equip" (i.e. have EQ stick it in the slot it goes in) the weapon.
There should be a note, or a scroll in your inventory ( there will be 3 if you are a magic user). right-click on the note to read it. Or, control-click if you have a one-button mouse. The note will tell you who to talk to first. Just hover the mouse over each scroll or inventory item, and you will see pop-up text describing the item. Find the one that's a note.
Find that person, and give them the note (depending on the race/class you choose, sometimes this person is a little harder to find than for others. you may need to look around for a bit) Just click on the note in your inventory, and then, with it on your cursor, click on the
NPC. A window will open, with the note in one of 4 slots, and button that says "Give"
Some NPCs will give you quests. Just click on them, and then press the "h" key to Hail them. IF anything they say is in square brackets, then that is a keyword. Ask them about it. You don't have to do a quest right away. You can always come back and do it later. Also, some quests may be for higher level characters, but you will still get the quest anyway. Just come back later when you can complete it.
Dealing with Spells ( melee characters can skip this)
If you are a magic user, you will need to scribe and memorize your spells.
Click on the little book icon on your spell gem window. ( shortcut is command-b )
Open your inventory, and click on a spell scroll, then click on a blank slot in your spellbook.
Once you have finished scribing the spell, you need to memorize it for use. The spell book holds all your spells, but you can only have 8 spells memorized at one time. You will only need to scribe a spell once. However, you will need to re-memorize the spells in the "Spell Gem" window after your death.
Click on the spell icon in your spellbook, and drag it to a slot in your spell gems window.
Once you've memorized the spell, it is ready to use. Just target something, and then click on the spell gem. There are also keyboard shortcuts for spells. Default is the option key, and then the number for the spell. In this cast, Lifetap is spell number 1. So pressing option-1 on the keyboard will cast the spell. Spells are numbered 1 to 8, starting with 1 at the top.
How to figure out what is safe to attack
One of the most important commands you need to know is how to " consider" somebody - this tells you your chances of winning against them in a one on one combat
Just click on the
NPC, and press the "c" key on your keyboard. Pay attention to the color of the message, and also what the message says.
The color will tell you what your chances are if you were to attack the NPC or
mob.
RED = don't even think about it. you're gonna die.
YELLOW = you might be able to win the battle, if you're lucky.
WHITE = they are the same level as you. it's an even fight
DARK BLUE = they are a lower level than you. You should be able to win this fight, with some effort.
LIGHT BLUE = you may still have some difficulty, but you should be able to kill them fairly easily.
GREEN = they are much lower in level than you. You should not have any problem with this.
At Level 1, everything will be WHITE, YELLOW or RED to you. at level 2, you will see some DARK BLUE
/cons. The higher the level of the mob you kill, the more experience you will get (XP). If something /cons GREEN to you, then you will not get any XP at all.
The other thing to pay attention is what the /con message says.
If something is "Ready to Attack", we refer to that as KOS (Kill On Sight). If you get close enough to them, they will attack you. If they are "Threateningly", then they will most likely attack, but sometimes they won't.
In either case, If something /cons RED and "Ready to Attack", you should avoid them until you are a higher level.
How to attack something
So - how do you attack something? simply click on the mob you want to attack, and then press the "a" key for "auto-attack". make sure you are close enough to the mob. You will get a message saying you are too far away if, well... you're too far away. If you are a spellcaster, then you can also cast spells by clicking on the spell gem, or using the keyboard shortcuts.
All about you and your enemy
In the top right of your screen, you will see a window with your name, and 3 colored bars.
The red bar is your health, the blue is mana (melee characters won't see a mana bar), and the Yellow is Stamina.
If your health gets too low, you will need to heal. If the mana gets low, you will need to meditate, or "med" as we call it. Both can be done simply by sitting. Your health will get better, and you will recover mana faster.
Whoever you click on is "targeted", and their health shows in the target window.
You can judge how well the fight is going by how fast their health drops, compared to your own health and/or mana.
Learning new skills
After a few levels, you will be able to learn new skills, such as "roundkick" for monks, "double attack" for warriors, and "meditate" for magic users.... just to name a few skills. Meditate is very important for magic users, as it lets you regain mana faster, and also memorize spells faster, too. You can train new skills from a "trainer", usually an NPC near where you first entered the game. Right click on the NPC's near where you started. Some will be merchans, at least one will be a trainer.
Death!
ARGH! you died! what now? well, you will come back at your current "bind point". Usually, this is a spot in the newbie hunting area, and NOT where you first entered the game. Spell casters will need to re-memorize their spells after death. While exploring, you may see people called a "Soulbinder". Hail them, and they will tell you thay can re-bind your soul to that spot. Next time you die, that's where you will appear.
Zones
The game is divided into different "zones". When you go from one zone to another, all the windows will disappear for a few moments, and then come back. This can be confusing at first. When the new zone has loaded, you will see something like "Loading, Please wait" in the chat window, followed with " you have entered the Plane of Knowledge" or whatever zone you walked into. If you are attacking something, and losing, you can run to a new zone. The mob will not follow you.
And that's it!
And that's IT! Walk around, talk to people, get quests, go kill some rats and bats and beetles. When you kill something, Right click on it to loot the corpse -- the stuff you loot you can sell to merchants for money. Some things that drop may also be armor. Hold down the option key, and click on an item to get a window that describes the item.
Until level 10, there is no penalty for dying, and you don't need to loot your corpse to get all your stuff back. So - be adventurous! Explore wherever you can! Try stuff.
But please, if you die, right click on your corpse to loot it. Nobody likes to see hundreds of your corpses lying around the place
Leaving the game
When you are ready to quit the game, you need to "camp out". For now, you should probably camp in your starting city. Just click on "sit", and then on "camp". The shortcuts are "command-s" to sit (or stand), and command-q to camp.
TERMS AND OTHER STUFF
mob - mob stands for "Mobile OBject"... basically anything that moves around that isn't another player. Usually refers to creatures that you will be hunting ( bats, Orcs, Dragons, etc.)
NPC - Non Player Character. The "people" that you can talk to, buy things from, etc.
RAID - A raid is a large group of people in smaller groups. Many mobs are too hard to take down with just a group of 6 people. Raids can be quite large, up to 60 people.
HELPFUL COMMANDS
/tell To talk to JoeNoobie, who is in another zone, just type "/tell joenoobie hey there!".
reply To reply to somebody, just press "r", then type your message.
/ooc OOC means Out Of Character. Originally, it's purpose was to say something that wasn't in Role Player mode. However, the OOC channel is zone-wide. anybody in the zone can hear what you are saying. So, we tend to use /ooc as a way to talk to all the people in a zone at once. such as "/ooc hey there! Does anybody need a Rusty Dagger? one just dropped from this Orc here"
/who The who command is very usefull! typing "/who" will show you all the people in the same zone as you. Typing "/who all cleric" (or any other class e.g. Necromancer, Magician, Warrier) will show you all the people, in all zones, that are Clerics (or whatever class you typed). "/who all 2 5" will show you all the characters in all zones that are between levels 2 and 5.
There are many many many more commands, and emotes, and actions, to learn. Spend time reading the online help. Talk to other players, and don't be afraid to ask for help. Most people will take a few moments to give you the answers you need. Just remember that other players are also there to hunt and have fun, and sometimes we may not answer right away because we are busy fighting.
ADVANCED STUFF
The next thing to do is to create a new Chat window. You can have as many chat windows as you want. Each one with different messages there. For instance, You can create a window just for talking to the members in your group.
First, right click on the title bar, or in the text entry area of a chat window, and choose "New Chat Window" from the pop-up list.
in the new window, right click again in the text entry area, and choose Filter, and then Group from the pop-up.
If you also want everything you type in that window to just be for the group, right-click again, and choose Channels, and then Group.
I suggest putting group, ooc, shout, and tell in one window, and everyting else in another window for now. Later on you may want more chat windows, but this is a good start.
One important thing to know is... what direction are you facing? Everybody gets a skill called " Sense Heading". Like all skills, the only way to get better is to use it. The EQ interface is very customizable. What we are going to do is bind "sense heading" to the up-arrow key. Every time you walk forward using the arrow keys, you will also be sensing heading. With practice, you get better at Sense Heading, and the compass will stop it's spinning, and show you what direction you really are facing.
Here's how to do it:
Click on the icon second from left at the top of the Actions palette.
Click on the first numbered tile:
Choose "Sense Heading" from the list of abilities
Click and hold on the new "sense heading" tile, until it shows up under your cursor. And move your curser over to the hotbuttons window.
click in an open hotbutton slot. I'm using the bottom right one for this
take note of how hotbuttons are numbered. (I've added the yellow numbers in this picture)
Now, we need to tell EQ that the up-arrow is not only going to take us forward, but also trigger hotbutton 10. Open the Options window
Then click on the Keyboard tab, and choose "Macros" from the pop-up menu
click on the "--------" in the second column on the same line as "Hotbutton 10", and when it says "Press a key" just press your up-arrow key.
That's all there is to it! Close the window, then move forward. You should see either "You have no idea what direction you are facing" or "You think you are facing North" ( or whatever direction ). the Compass will also stop spinning, and point to a direction.
good luck! and most importantly.. HAVE FUN!
--j4e and Kyth