whinywizard wrote:
Everything will start with this now. Many thanks.
That was the idea. I am delighted it will be useful.
Do you have access to something that can read Photoshop .psd files, WW? I have the pot_windows/buttons.tga etc files in layers in Photoshop and all the spell/items files in various stages too and they may be useful to you (and others). PM me if you need any of them.
You will see that I have had to make the Blue/RedIconBackground textures 32x32px because they are shared between the background of the buffs and the spellbook itself. Even though it is not mentioned in the xml, it is a mask visible in the spell book behind spell icons when the page fades below 100% so I didn't want to let it scale. I can't think of an elegant way to make it (or the spell background) any other size without breaking our "power of two" or "no scaling" rules. That was why I masked the spells and spellgems textures to allow a little of the Blue/RedIconBackground to show through so we can see the difference between buffs and debuffs.
If enough folks use the EtasiIcons spell icon variant from EQInterface, let me know and I will convert it down to 32x32px for this UI. Sadly the t.king spell icons will not work well with this UI as they all have frames.