lanbana wrote:
This debate is not about you or your guilds. It's about competition and the need for it.
I think this is where all of the original misunderstanding arose.
Lan believes that competition between guilds is bad. As her main (only?) example, she blames competition between DC and Temerity for Tier 0/1 mobs as causing some internal strife in DC that led to a number of their members leaving the guild. Several members of DC, at the time, including the guild master, have said that this wasn't the case. So, this particular case is not a valid example of why guild competition is bad, but Lan's original premise is still out there.
My personal take is that guild competition is neither good nor bad. It's just the way things are. We are playing a game with limited rewards. Thus, everyone can't fight über_mob_02 at the same time, and not everyone will get über_weapon_04 at the same time.
Likewise, especially with our small server population, there will be competition for warm bodies to fill out guild ranks.
The important point is not whether we are competing or not. Rather it's in HOW we choose to play the game. Are you a finger-pointing, trash-talking, poor-sport, or are you willing to congratulate your opponent on an achievement well-earned, even when they beat you to it? Will you go off in a corner and pout because someone beat you to a mob or item, or will you vow to try harder and reach the next goal?
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Nikolai Lianfyrr,
Khati Sha Feral Lord.
GM Tailor (250), GM Smith (250), GM Brewer (250), GM Potter (250), GM Fisherman (200), GM Jeweler (250), Fletcher (220), Chef (200)