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 Post subject: Quest Existence?
PostPosted: Mon May 14, 2012 10:19 am 
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Hey Everyone,

Has anyone ever completed this quest on Al'Kabor?

http://everquest.allakhazam.com/db/ques ... quest=2277

I have seen the 4 mercenaries the quest refers to in Western Wastes as well as the quest drops from each but I am not sure about the turn in NPC. The date entered into Allakhazam also leads me to believe that it does not exist here but I wanted to double check with you all.

Thank you for your time.

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[60 Hierophant] Xandra (Wood Elf) <Vintage> ZONE: highkeep
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[59 Troubadour] Fhileraene (Wood Elf) <Vintage> ZONE: highkeep
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 Post subject: Re: Quest Existence?
PostPosted: Mon May 14, 2012 10:38 am 
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Unsure -- but it shows up in the allakabor database (though no one is claiming to wear it): http://www.allakabor.com/smf/index.php? ... m&id=12557

I know for sure that http://www.allakabor.com/smf/index.php? ... m&id=24070 does work here, though.

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 Post subject: Re: Quest Existence?
PostPosted: Mon May 14, 2012 10:41 am 
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Joined: Wed Mar 21, 2012 9:03 am
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Strength of Elements has to be one of the best returns for the effort involved.


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 Post subject: Re: Quest Existence?
PostPosted: Mon May 14, 2012 11:07 am 
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Joined: Mon Jul 13, 2009 1:29 am
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Cadsuane wrote:
Unsure -- but it shows up in the allakabor database (though no one is claiming to wear it): http://www.allakabor.com/smf/index.php? ... m&id=12557


I can confirm that this item exists at least since velious (before luclin release) so its highly likely it also exists on Al'kabor


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 Post subject: Re: Quest Existence?
PostPosted: Mon May 14, 2012 1:22 pm 
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Aren't the "Draconic _________" items available in Skyshrine after the Sleeper's awakened?

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 Post subject: Re: Quest Existence?
PostPosted: Wed Jun 13, 2012 2:32 pm 
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Ding ding, Illicit is correct.

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 Post subject: Re: Quest Existence?
PostPosted: Thu Jun 21, 2012 12:38 am 
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Our code is a hodge podge mishmash of whatever :)

Our server was made post the sleeper being awoken, but some peeps complained and some zones in velious were rolled back to a pre-woken sleeper code base... thus in some zones such as SG and WL and WW you'll have the items and NPCs, but others such as ST and SS you won't have the turn in mobs... (Our VT is also from a bit later date, and PoP, plus Hobart's recent changes even later).

I did the Mask of Draconic Enhancement a few years back. A GM had me slap all the quest drops that I farmed in a trade window to verify it, then declined and told me to manually destroy them all and he passed me the item. SO, we have the code for a GM to make the draconic items and likely most/all of the quest drops, but usually none of the turn in mobs.

The GM said he'd gladly do it in the future and would make a note of it to the other GMs to do the same on these quests.

That was a few years ago, so it's up to you if you want to take the chance and farm all four heads, then bug a GM to give you the final item. You sadly will not get the faction though.


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